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The Defender: Six Personalized Superhero Books Starring Your Child

Explore six personalized superhero books through before-and-after scenes about courage, big feelings, sharing and more. Meet the characters and ways to collect.

The young Defender offers the Gold Commander toy to a surprised Selfish Man.
In this article

A small hand grips the Gold Commander toy. A few pages later, that same hand opens and offers someone else a turn. For all its flying capes and secret hideouts, The Defender often turns on a choice that small.

Your child is the hero in six connected superhero adventures, but they are still learning. They get distracted, hold on too tightly and leave a mess for later. The story gives them a chance to notice what happened, accept help and try something different. Sometimes the villain changes too.

Meet the people behind the superpowers

Your child is The Defender. Their name and illustrated likeness belong to the hero who protects the town, makes mistakes and finds a way through.

Mr. Whackadoodle is the mentor. He has protected the town for forty years. Before he offers your child any powers, he notices their kindness toward the park birds and their courage in standing up for them.

The Bambareenoes are the backup. Three tiny helpers in Defender suits come to life when the hero needs them. Their answers can be wonderfully unexpected: a lullaby, a power switch, a song or a cleanup game.

The Suit brings strength, the Cape brings flight, and the Ring glows blue when a Troublemaker is tricking the hero into acting like them. The Ring does not make every choice for your child. It helps them notice the moment when a different choice is possible.

Six books. See what changes.

Follow the hero from the first flight through all five Troublemakers. These sample pages show an example hero; your child’s personalized books use their own name and illustrated likeness.

The Beginning: from wondering to taking flight

Before. Your child notices an old man the other park visitors pass by, befriends him and stands up for the birds. But when Mr. Whackadoodle asks them to become the new Defender, being kind suddenly feels easier than being a superhero.

What changes. Mr. Whackadoodle sees courage your child has already shown. With his encouragement and the Defender Cape, the child who wondered whether they were big enough is soon flying above the town. They finish the book still a little nervous, but proud and ready.

  • Mr. Whackadoodle resting a hand on a child’s shoulder in the park in The Defender: The Beginning.

    Before Mr. Whackadoodle asks the child to become the town’s new Defender.

  • The young Defender flying above the town beside birds, with WHOOSH lettering, in The Defender: The Beginning.

    After The new Defender takes a first flight.

The change begins before the superpowers: noticing someone, showing kindness and speaking up. Mr. Whackadoodle gives those everyday choices a name, then trusts a new hero to carry on his work.

Talk about it together: What did the child do that was brave before they could fly?

Tantrum Man: from winding up to calming down

Before. Tantrum Man begins with a friendly game, then asks about the TV show your child is not allowed to watch whenever they want. Soon he has them ready to throw a ball through a window. The hero is almost caught in the same trick that has Tyrod pounding the grass.

What changes. The Ring flashes blue, and your child puts the ball down. When Tantrum Man starts throwing things himself, the Bambareenoes answer with quiet voices, a lullaby and a cool washcloth. His red glow fades as he rests on the couch.

  • Tantrum Man pointing toward a window while the young Defender holds a ball ready to throw in The Defender vs Tantrum Man.

    Before Tantrum Man tries to turn frustration into a thrown ball.

  • Tantrum Man resting on a couch as three Bambareenoes play music, sing and hold a washcloth to his head while the Defender watches.

    After Calm voices and gentle care help Tantrum Man settle.

The Ring gives your child a moment to stop before acting on a feeling. The helpers show how a quiet voice and gentle care can change the mood of the whole room. Tantrum Man settles down, though he still promises more tricks as he leaves town.

Talk about it together: What changed when the Bambareenoes lowered their voices?

TV Man: from watching everything to noticing someone

Before. Tyrod skips the park, dinner goes unmade and Coach Briggs cancels practice. Inside TV Man’s hideout, every screen plays your child’s favorite show. Even after a warning from Mr. Whackadoodle, the Defender sinks into the soft couch.

What changes. The glowing Ring brings back the people your child has been forgetting: hungry Sallie, absent Tyrod and the team waiting to play. Your child jumps up, and the Bambareenoes find the house’s power switch. The screens go dark. The next afternoon, friends, dinner and soccer are back.

  • TV Man leaning over the drowsy young Defender on a couch surrounded by glowing television screens.

    Before Even the Defender falls under the spell of the couch and screens.

  • The Defender and three Bambareenoes standing in TV Man’s hideout after the television screens go dark, while TV Man holds his remotes.

    After The screens are off, and the Defender is back on their feet.

The hero’s turning point is remembering what the screens have crowded out. TV Man admits that he thought constant watching made people happy. Your child sees the friends, meals and games that make a day feel full.

Talk about it together: What was the Defender missing while they watched?

Selfish Man: from holding tight to taking turns

Before. Selfish Man has a clever trap: he gives your child the Gold Commander toy they have wanted for two birthdays. Then he asks for a turn. Your child grips it tighter, sure that sharing will mean losing it.

What changes. The Bambareenoes’ song and the glowing Ring help the Defender notice their own closed hands. Your child offers the toy. Selfish Man is so surprised that he stops arguing, takes a turn and gives it back. Later, at the castle, he says he does not want to be selfish anymore.

  • The young Defender clutching the gold toy against their chest while Selfish Man reaches out an open hand.

    Before The hero holds the Gold Commander close, afraid to let someone else have a turn.

  • The young Defender offering the Gold Commander toy to a surprised Selfish Man in The Defender vs Selfish Man.

    After An offered turn surprises Selfish Man into sharing too.

Both characters change. Your child tries the generous act they were resisting, and Selfish Man experiences being offered something freely. The victory is visible in the same toy passing back and forth.

Talk about it together: What made opening a hand harder than holding on?

Messy Man: from leaving it for later to joining in

Before. Messy Man’s hideout is spotless when your child arrives. Then comes a train set, a block castle, racing cars and snacks, each pushed aside for the next game. By the time the Ring glows, the Defender is surrounded by a mess they helped make.

What changes. Your child admits their part and starts picking up. The Bambareenoes give Messy Man a whirlwind makeover, but the next change is his own: he joins the catch-and-sort cleanup game. Together they finish the room, and he discovers that cleaning can be fun.

  • The Defender looking at a glowing Ring amid piles of toys and wrappers, with Messy Man behind them in stained clothes.

    Before One toy and one wrapper at a time have become a mountain of clutter.

  • The Defender and Messy Man smiling in the clean room, with three Bambareenoes nearby and Messy Man wearing a pink shirt and tan pants.

    After Messy Man has joined the cleanup, and the room is clear.

The hero learns to take responsibility instead of waiting for someone else. Messy Man starts out believing nobody would want him around anyway; an invitation to help gives him a way to participate. The ending is about what they do together, as well as how the room looks.

Talk about it together: What is one thing we could put away before starting the next game?

Picky Eater: from refusing the plate to trying a bite

Before. Picky Eater knows your child loves pizza, so he serves it with mushrooms. A burger with green sauce and pasta beside spinach follow. The Defender turns down each plate, while the villain quietly picks unfamiliar things off his own food too.

What changes. Once your child recognizes the trick, the Bambareenoes stop Picky Eater with a spaghetti rope. Then the Defender chooses to taste the mushroom pizza and discovers they might like it. Picky Eater looks at his shelves and admits that eating the same few foods all his life has not been great.

  • Picky Eater serving mushroom pizza while the young Defender leans back with both hands raised.

    Before The mushrooms make a favorite food feel unfamiliar.

  • The young Defender lifting mushroom pizza toward their mouth, with Picky Eater tied in spaghetti on a chair and the Bambareenoes behind them.

    After The Defender chooses to find out how the pizza tastes.

The moment to linger over is your child’s decision to find out for themselves. The pizza looked unfamiliar, but tasting it brought a surprise. Picky Eater also begins to question his own habits, even though he has not tried anything new yet.

Talk about it together: What did the Defender discover that they could not know just by looking?

Why seeing the hero struggle matters

The Defender does not arrive at every hideout knowing exactly what to do. That gives a parent and child something specific to talk about: the toy held too tightly, the couch that is hard to leave, the first piece picked up from a messy floor. You can pause at the glowing Ring and wonder together what the hero will do next.

It also gives each book a reason to be read again. On a second visit, your child may spot the trick before the Defender does, remember how the Bambareenoes help or want to linger over the picture where the villain finally softens. The familiar characters leave room for a new conversation each time.

Why collect the whole series?

The Beginning makes a natural introduction to Mr. Whackadoodle, the gear and the town. Each later adventure has its own problem and ending, while the castle scenes connect the books: the remaining Troublemakers watch, argue and decide who will try next. Read through Picky Eater and the story pays off all five encounters.

A monthly book gives your family time to live with one adventure: reread it, notice its small details and make up a game of your own. Then a new villain brings the familiar hero back. The complete set suits a reader who will close one book and immediately want the next. Each adventure also stands on its own, and with Magic Story+ you choose which Defender book ships first.

Collect it monthly or all at once

Both options are on The Beginning's book page.

Magic Story+ with The Defender series. In the US, it costs $24.99 a month plus shipping and tax, compared with $44.99 for a standard one-time hardcover. The Defender book you choose ships first, followed by another book from the series each month, skipping any your child already has. Once you have collected the series, the membership continues with more personalized stories from the Magic Story library until you cancel. You can skip a month, pause for up to three months or switch to every two or three months without losing your place. Cancel at least 24 hours before renewal to avoid the next charge.

The Defender Complete Series. All six hardcovers arrive together, with no subscription, and one photo personalizes every book. Check the current complete-set price before ordering. It suits a gift, or a kid who will want book two the minute book one closes.

Compare the current complete-set price with six monthly book payments, with shipping and tax separate either way. The real choice is pacing. The set hands over the whole saga at once. The membership spaces out the cliffhangers, then keeps the stories coming. Single Defender books are not currently sold as one-time purchases.

Start with the old man in the park

You can make a free preview of your child as the hero first, with no credit card required. Start with The Defender: The Beginning, or see the whole series on The Defender series page.

Questions parents ask

Do the Defender books need to be read in order?

Each adventure has a complete story, with callbacks to earlier books and hints about what comes next. Reading from The Beginning through Picky Eater gives the best payoff. With Magic Story+, you choose which Defender book ships first.

Is there fighting in The Defender?

The stories include cartoon peril, thrown toys and other objects, a kick during a tug over a toy, and a villain tied up with spaghetti. The hero and helpers resolve the adventures through choices such as calming down, switching off the screens, sharing and cleaning up. Preview the sample pages to see whether the action suits your child.

What happens after the sixth Defender book?

If you collect through Magic Story+, the membership continues with more personalized stories from the Magic Story library until you cancel. You can skip a month, pause for one to three months, or cancel from your account. Cancel at least 24 hours before renewal to avoid the next charge.

Can I buy a single Defender book without subscribing?

Not at the moment. The Defender is offered as a Magic Story+ series, one book a month, or as the complete six-book hardcover set with no subscription. Check the product page for current pricing.